Jan
27
2009

Recording Tentacles…

One of the main challenges with the film we’re working on at the moment is creature sound design…. Apart from creature vocals I’ve been working on movement & as these particular creatures have tentacles I’ve been trying various approaches – using mud recordings, various plant material etc but yesterday I had a spark of inspiration to try recording some kelp/seaweed & as it was such a beautiful summers day I was desperate for an excuse to skive off/i mean do some work at the beach so I grabbed a bucket, the record kit & headed off for a drive around the South Coast from Wellington. It is one of the best things about this little city; within 15 minutes you can literally be in the wild! And its my excuse for owning a 4WD, because you sure need one to get to this place (or a few hours spare to walk)

There was plenty of kelp but it was so hot that it was impossible to get away from cicadas… I had kind of suspected that would be the case, hence the bucket, so I climbed down on the rocks & managed to break some slimey long pieces of kelp off… And sheesh it is hard to break – its seriously strong! I also took a broom as figured I would need something to try & entangle the kelp – either that or go for a swim & swimming in kelp isnt my idea of fun! Anyway I managed to drag some kelp up on to the rocks & proceeded to break through it by hitting it with the broom… About this point some tourists came wandering along & asked what we were doing… ‘ah we’re collecting kelp to make sounds for the tentacles on a monster’ ‘for a movie?’ ‘ ah yes!’

There was no way in hell I was going to throw slimey smelly seaweed around in my studio so this evening I waited until most everyone had gone home & set my mics up outside. I hadn’t really thought about it, but a neighbour came wandering along & once he realised what I was about to do offered me some rubber gloves (he does prop building etc) and in hindsight, man was I grateful!

I recorded about half an hours worth of material, slithering & slapping the kelp down on concrete, and shaking the daylights out of it. The sound seemed like a cross between rubber & leather, except it also had a wet component to it – creepy! But the best material was when I was throwing pieces around that had multiple tendrills… I’ll upload a few bits tomorrow once I’ve loaded it up & sifted through it. Will definitely be putting some of this through the Doppler plugin too!

A fun day at the office!

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