Feb
18
2009
0

A sense of place…

Project management is a term that makes me shudder – I imagine ‘suits’ (or ‘salarymen’ as they are known in Japan) sweating & then feeling like they have done their days work after juggling a few assignments & shouting at a few people in the process of delegating. Even’ delegating’ is a term that makes me uneasy – it evokes feelings of handing off menial work that is unimportant. But with soundtracks we all know EVERY element is important & will get its chance to contribute…

All of this is the dichotomy of large scale film projects. The sheer amount of work involved means it must be spread amongst a number of people & that process is far from arbitrary, simply because assigning it to the wrong person will mean the supervisor will end up spending as much time checking, advising & then fixing work than if they had done it themselves…

Accordingly independent film is closer to my heart, where necessity means that one is involved in every aspect of the soundtrack. And having recently finished a large scale project it has been refreshing to get back to a comparatively independent project. And the most present joy thus far has been getting to record & cut ambiences.

And so I scheduled myself to spend a few days revisiting locations from the film, recording & experiencing the ambiences of the scenes I had been working on. And I got to thinking how important this process is. It goes beyond the necessities of a technically functional soundtrack – it is about a sense of place.

I cant speak for anyone but myself, but from my point of view New Zealand is a place where the environment overpowers the humans. While I believe this to be an intrinsic part of being a New Zealander, when I travel this sense remains with me and I do not think it is solely a kiwi trait. Take one of my literary heroes, Aldous Huxley: “My father considered a walk among the mountains as the equivalent of church going”

So when it comes to building & layering the sonic elements that comprise the ambiences for a film, where do we turn for our inspiration? Our sound library? Other peoples libraries? Well I know the only answer that means I don’t lie awake at night, worrying about the authenticity of the sonic environment in which the films I work on exist: we revisit those locations, preferably at a similar time of year as the shoot, and capture an extensive library of material…. as both source elements & as reference.

See one of the locations in the film made me stop & think: what does it sound like in there? ‘there’ being a series of tunnels linking gun emplacements in the now laughable quest of protecting our borders from foreign invasion… Dripping water? Scary draft winds? But the tunnels are surrounded by ocean, so how does that filer into our senses? And how does it vary relative to where you (and/or the scene) are located?
The two answers are (1) we can try to ‘fake’ or recreate it or (2) we go do our homework, in person, to both listen/experience & record…. I sure know which I prefer and some sounds when taken out of context may well have none of features required to evoke the reality of being there, and so the memory of how it felt is every bit as important as any recordings…. And thats why I believe it essential to visit the locations, to establish a personal reference that will be relied on when editing, premixing the ambiences & final mixing the film….

The same often applies to specific sound effects. As a good example I will always remember recording Burt Munros Indian motorbike for World’s Fastest Indian. I had read of how it was loud, due to the exhaust acting as a trumpet…. but when I heard wildtrack recordings from the shoot I had no personal point of reference. But whoah when I stood in front of it! 15 seconds and I knew EXACTLY how physically loud it was!! Ditto for the feeling a doppler pass created….. ditto for the way it sounded from the distance…. Those memories were a very important part of being able to hold an opinion as to how the mix was sounding, months later….. and DITTO for every location I visited recording ambiences….

ps: if you are planning a visit to North Head in Auckland, this PDF map will be helpful….

Written by in: ambience,SOUND DESIGN: | Tags: , |
Jan
15
2009
0

Happy New Year!

Happy New Year to you – wherever & however you celebrated it!
My strangest New Year (2000) involved me falling off a small balconey & doing a serious spiral break of the tibia bone in my leg… and of course as soon as the tibia broke, the little fibula bone followed suit… & despite it being decades since I did a first aid course, my first question after I regained sentience was to ask if soemone could check to make sure the bone wasnt protruding & I wasnt in the process of bleeding to death! Funny what you remember & what you can recall when it really matters… and of course I do still remember the sound as each bone broke… I was checked into Christchurch hospital 2am New Years day, 2000 & was operated on later that afternoon – ever since I have been part robot, thanks a large piece of titanium now living inside my leg… I get better radio reception ever since but have to avoid strong magnets…
Anyway, enough morbidity – this New Year was much more pleasant – I spent New Years day doing what I love; spending time in the environment & recording sounds I just KNOW are going to be very very useful for a specific project….

We headed off to Castlepoint, a few hours from Wellington over on the East Coast (click image for larger version)

I have been to Castlepoint a few times in the past & I had a memory (& a mono recording) of a sound that I knew could be a key element for an aspect of the next film project I start on Jan 5th… The reef you can see way over behind the light house has one big crack in it, so when the tide is right waves come crashing through this very confined crack & spill over into the lagoon on the right… Heres a point of view shot:

It is the rush of water & energy through such a confined space that I wanted to capture… and that involved getting wet occasionally, but only a bit, as that reef is treacherous & while I dont mind the occasional swim, my mic & recorder most definitely does not! Of course every wave was different & so I recorded probably half an hour of material, doing seperate record files as i focused on different aspects of the sound….

So whats it sound like? Well I’m saving the lovely stereo 96k recordings for the film, but heres an example mono recording from my previous visit:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Can you hear the potential? the containment? the approach & the impact? the decay?

While we were there we climbed up above the lighthouse & I shot a 360 panorama which I will convert to a QT VR sooner or later… and I’ll attach it here when I do, but for now heres a low rez version of the stitched photos – click the thumbnail pano below for the slightly less low rez one (the high rez is 6MB)

ah summer! its the start of a good year – I can feel it in my bones, even the titanium augmented one!

Written by in: SOUND DESIGN: | Tags: , |
Nov
25
2008
0

Muriwai photos 2

And a few random photos (click image for the large version)

Written by in: SOUND DESIGN: | Tags: , |
Nov
25
2008
0

Muriwai photos

Heres a few photos of Muriwai, a beautiful beach on the West Coast, about an hour from Auckland.. is there anything more relaxing than waking to hear the roar of the ocean?
(click photo for large version)

Written by in: SOUND DESIGN: | Tags: , |
Sep
20
2008
7

Where in the world…

As I dont have much free time in which to write much here for a while, I thought I’d turn it into a photoblog for a day… this series is called ‘Postcards from my Rycote’


Lake Te Anau, Fiordland


Takaka, Golden Bay


Cosy Nook, Southland


Jerusalem, Wanganui


West Coast, near Farewell Spit


Mid-Canterbury East Coast


Echo Point, Western Inlet, Takaka


Totaranui Beach, Takaka


Oreti Beach, Invercargill


Bluff, Invercargill


Orepuki Beach, Southland


Oreti Beach, Invercargill


Jesusalem, Wanagnui


Why? Because it was there!


Written by in: SOUND DESIGN: | Tags: , |
Page 1 of 11