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	<title>Comments on: SD101: Wooshes</title>
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	<description>OBSESSED WITH VIBRATING AIR MOLECULES</description>
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		<title>By: Att spela in ett swoosh &#187; Jisander Communication</title>
		<link>http://www.musicofsound.co.nz/blog/wooshes-101#comment-4369</link>
		<dc:creator>Att spela in ett swoosh &#187; Jisander Communication</dc:creator>
		<pubDate>Wed, 02 Dec 2009 13:05:20 +0000</pubDate>
		<guid isPermaLink="false">http://substation.co.nz/blog/?p=179#comment-4369</guid>
		<description>[...] läsa Tims egen berättelse om hur han arbetade med att spela in ljudet kan du göra det på hans blogg. Han berättar att han svingade olika föremål, från dammsugarslang och tennisracket till [...]</description>
		<content:encoded><![CDATA[<p>[...] läsa Tims egen berättelse om hur han arbetade med att spela in ljudet kan du göra det på hans blogg. Han berättar att han svingade olika föremål, från dammsugarslang och tennisracket till [...]</p>
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		<title>By: Designing Sound &#187; 100 Articles/Tutorials about Sound Design, Film and Recording, Plus Wooshes Sound Desing</title>
		<link>http://www.musicofsound.co.nz/blog/wooshes-101#comment-3864</link>
		<dc:creator>Designing Sound &#187; 100 Articles/Tutorials about Sound Design, Film and Recording, Plus Wooshes Sound Desing</dc:creator>
		<pubDate>Wed, 28 Oct 2009 15:58:25 +0000</pubDate>
		<guid isPermaLink="false">http://substation.co.nz/blog/?p=179#comment-3864</guid>
		<description>[...] you know everything about them? In this tutorial, Tim Prebble, from Music of Sound explains how to record and process wooshes. The (semi/un) technical term is ‘Woosh’, or maybe ‘Whoosh’ if you are [...]</description>
		<content:encoded><![CDATA[<p>[...] you know everything about them? In this tutorial, Tim Prebble, from Music of Sound explains how to record and process wooshes. The (semi/un) technical term is ‘Woosh’, or maybe ‘Whoosh’ if you are [...]</p>
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		<title>By: emonome &#124; Wooshes and More</title>
		<link>http://www.musicofsound.co.nz/blog/wooshes-101#comment-190</link>
		<dc:creator>emonome &#124; Wooshes and More</dc:creator>
		<pubDate>Mon, 18 Aug 2008 04:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://substation.co.nz/blog/?p=179#comment-190</guid>
		<description>[...] has couple of great posts on sound design starting with SD101: Wooshes, then [...]</description>
		<content:encoded><![CDATA[<p>[...] has couple of great posts on sound design starting with SD101: Wooshes, then [...]</p>
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		<title>By: the music of sound &#187; WOOSHES 201</title>
		<link>http://www.musicofsound.co.nz/blog/wooshes-101#comment-189</link>
		<dc:creator>the music of sound &#187; WOOSHES 201</dc:creator>
		<pubDate>Sun, 10 Feb 2008 08:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://substation.co.nz/blog/?p=179#comment-189</guid>
		<description>[...] Following on from a previous post Wooshes 101 which focused on generating naturally occurring wooshes by moving small objects past a microphone, this time I&#8217;ll focus more on generating wooshes artificially, or at least adding the movement aspect to a sound via processing&#8230;.. I am always on the look out for sounds with movement in them; the obvious examples are vehicles which exhibit the physical movement of sound via the Doppler effect. I presume most people know what the Doppler effect is, or at least if they don&#8217;t know the term, they have certainly heard it every time a siren goes past - heres two examples of vehicle dopplers: [...]</description>
		<content:encoded><![CDATA[<p>[...] Following on from a previous post Wooshes 101 which focused on generating naturally occurring wooshes by moving small objects past a microphone, this time I&#8217;ll focus more on generating wooshes artificially, or at least adding the movement aspect to a sound via processing&#8230;.. I am always on the look out for sounds with movement in them; the obvious examples are vehicles which exhibit the physical movement of sound via the Doppler effect. I presume most people know what the Doppler effect is, or at least if they don&#8217;t know the term, they have certainly heard it every time a siren goes past &#8211; heres two examples of vehicle dopplers: [...]</p>
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		<title>By: tim</title>
		<link>http://www.musicofsound.co.nz/blog/wooshes-101#comment-188</link>
		<dc:creator>tim</dc:creator>
		<pubDate>Thu, 22 Nov 2007 18:54:59 +0000</pubDate>
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		<description>Hah don&#039;t get me started on the subject of Sound Ideas!
Just been reading about how if you use one of their sounds in a product that sells more than 10,000 units (ie any successful Hollywood film) then their sounds are not royalty free as advertised &amp; the sounds must be relicensed!?! Nice use of fine print! Glad I dont own any of their products...</description>
		<content:encoded><![CDATA[<p>Hah don&#8217;t get me started on the subject of Sound Ideas!<br />
Just been reading about how if you use one of their sounds in a product that sells more than 10,000 units (ie any successful Hollywood film) then their sounds are not royalty free as advertised &#038; the sounds must be relicensed!?! Nice use of fine print! Glad I dont own any of their products&#8230;</p>
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		<title>By: tom lowndes</title>
		<link>http://www.musicofsound.co.nz/blog/wooshes-101#comment-187</link>
		<dc:creator>tom lowndes</dc:creator>
		<pubDate>Thu, 22 Nov 2007 12:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://substation.co.nz/blog/?p=179#comment-187</guid>
		<description>hey. come on now. when i&#039;ve used the sound ideas 6000 series whooshes i&#039;ve pitch shifted them at least a semi-tone. that counts doesn&#039;t it? that&#039;s art isn&#039;t?</description>
		<content:encoded><![CDATA[<p>hey. come on now. when i&#8217;ve used the sound ideas 6000 series whooshes i&#8217;ve pitch shifted them at least a semi-tone. that counts doesn&#8217;t it? that&#8217;s art isn&#8217;t?</p>
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		<title>By: Mark</title>
		<link>http://www.musicofsound.co.nz/blog/wooshes-101#comment-186</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 20 Nov 2007 08:51:01 +0000</pubDate>
		<guid isPermaLink="false">http://substation.co.nz/blog/?p=179#comment-186</guid>
		<description>Oh yeah, swinging samurai swords around the air is a GREAT idea! &quot;Please don&#039;t arrest me, officer! I was observing the audio this device generates when it slices animal flesh and bone in order to increase my understanding of how sound changes between different materials!&quot; Poor dog.</description>
		<content:encoded><![CDATA[<p>Oh yeah, swinging samurai swords around the air is a GREAT idea! &#8220;Please don&#8217;t arrest me, officer! I was observing the audio this device generates when it slices animal flesh and bone in order to increase my understanding of how sound changes between different materials!&#8221; Poor dog.</p>
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